The Last Night Cancelled


Hello! I hope you are doing well. It has been a while since I submitted anything. I'm here to announce that my project, "The Last Night," will now be canceled, but its content will be used in another FNAF project I'm working on. I can't give you any details of the new project yet, but I'm already working on it. The reason I decided to cancel last night was mainly because of its code. It was easy to understand when I wrote the code, but now it is a mess. You all can't see, but working with a messy code makes things hard. So why not create a new project larger than 'Last Night'?

Also, there is another issue. I don't have as much time as before to work on projects; now, I work 8-hour shifts from Monday to Saturday. So, I've decided to schedule one hour per day for work on the project and three hours on Sunday, the only day I've off from work. I can't give a release date yet for the demo or something, but I'm working on another project similar to Last Night.

Thank you all for supporting me and for enjoying 'Last Night'. Working on it was fun, and I enjoyed seeing how many people enjoyed the content. See ya in the flipside.

~Teddy Fazz

Files

The Last Night v2.5c.html Play in browser
Nov 25, 2024

Comments

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(1 edit) (+1)

darn, and i had my hopes up that this wouldn't end up canceled, but i understand, IRL stuff and accidentally backing yourself into a corner, and worst of all burnout can all be pains.

though since the game is canceled can you tell me what the significance of the numbers is? or is that part of the content that will be used in the other fnaf project?